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Friday 29 December 2017

6 THINGS YOU NEED TO KNOW ABOUT GETTING INTO 3D ANIMATION

Aristotle went down in history as the greatest philosopher ever was known for such marvellous aphorisms. When it comes to animation there’s something specific which stands out is art is an imitation of life .If we define Animation is the process of manipulating static images or models for creating an illusion of movements . In other words bringing art ‘to life ’. 3D animation is unique in that the art has volume and boundaries that allow it to simulate realistic movement and expression, and yes that include Daenerys’s baby dragons. If you’ve always had a secret passion for 3D animation, or are seriously considering a career in the field, here are six pointers to get you started.


1. You don’t have to be excellent at drawing

Unlike 2D animation where you aim to be the next Hayao Miyazaki 3D animation needs a different skill set altogether. Having a background in fine art is still a bonus, but in addition to working with a tablet and stylus, 3D animation is created using computer software that takes light, shadow and textures into account. Not only that, but characters in video games and animated films are ‘rigged’, or initially designed as a skeleton model in order to manoeuvre limbs and joints more fluidly.

2. Its more time consuming than 2D animation

Surely to make the dragons in the Game of Thrones seems believable and cool and is a lot more challenging than it appears! Getting a concept and converting it into a finished product is a multi step process that involves modelling, texturing, applying the correct lighting and camera settings, rendering for extra polish, and matching the scene with the right music. In a 2D space, movement is created through flipping through images which are all slightly different, with no need for modelling or rigging. Compare Khaleesi’s dragon flight with Chihiro’s 2D venture in Spirited Away, and it’s clear that their airborne movements are governed by different physics and environmental factors.

3. There are a bunch of open source software programs available

Since the inception of the World Wide Web we’ve seen a proliferation of free tools and services for everything you can think about. Blender is good if you’re planning on making video games and are looking for an entry-level 3D modelling program, and Maya (which is used widely in the industry) offers a free 30 day trial or 3 year license for those studying. Zbrush is a fantastic sculpting program used to develop characters and assets for both video games and film. Zbrush Core is a lighter version at a much more affordable price and Sculptris is a free sculpting tool which is a good option for those just getting started.

4. Try to specialise in something

There are numerous categories in the 3D animation umbrella which includes CGI (Toy Story) stop motion animation (Wallace and Gromit, Pingu) and cell shaded animation (Wind Waker). Each of these techniques has its respective strengths and weaknesses, but in the long run, it’s easier to familiarise yourself with one technique; for instance, making a claymation game like The Neverhood is painstaking and requires a litany of lighting and plasticine adjustments within a constant environment. But the end result can be unique, niche, and beautifully imperfect.

5. Australia is a big player in 3D visual effects production

Enquire anyone in Hollywood and they’ll inform you that special effects are at the top. Fortunately, we’ve have got VFX super heroes right here in Australia. Animal Logic is a Sydney-born digital studio with a creative legacy spanning Moulin Rouge, Happy Feet and the upcoming LEGO Movie Sequel. In Canberra, Eye Candy Animation juggles AR and visual effect production, and while Rising Sun Pictures takes up the reins in Adelaide, Melbourne-based Luma Pictures conjures cartoons and VFX for television commercials.

6. Many different fields use and benefit from 3D animation


Though Pixar and Disney have a significant stake in the 3D animation field who wouldn’t say no to Finding Nemo? it’s also being used in education, science, medicine and architecture. The tri-dimensional nature of models means the viewer can see molecules, organs and buildings—formerly 2D concepts—from multiple vantage points. Even roller coaster designers reap the rewards!

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